SKILLSWAP 2.0
Swipe, Swap, and Score!
Case Study
7 min read
Role
UI/UX designer
Illustrator
TIMELINE
October
November (2024)
Skills
Product Design
Interaction Design
From Swaps to Celebrations
This phase explores the introduction of Swap Points: Earn points for skill exchanges and use them to unlock college events, all tracked through vibrant, customizable Swap Cards.
Solution
Brainstorming Engagement: Evaluating New Concepts
Four unique ideas were crafted to enhance user engagement and retention. Fellow designers evaluated each concept, providing valuable insights to determine the most effective solution for driving active participation.
The concept of swap points
Even though this is a fictitious concept and no colleges currently follow such a protocol, implementing it could offer numerous advantages, such as:
Encourages active participation in skill swaps.
Promotes networking through exclusive event access.
Adds a fun and competitive edge to using the app.
Creates a sense of achievement and recognition.
Swap card designs
Unveiling the Real Challenges in Skill Learning
Take a look at the Swap Card designs—your personalized badge of creativity and connections. These cards not only showcase your Swap Points but also reflect your unique identity,
Conclusion
Lessons, Insights, and What I'd Do Differently
Working on SkillSwap 2.0 was an incredibly rewarding experience, as it allowed me to dive deep into enhancing user engagement through thoughtful design choices. Discovering concepts like redeemable points for events brought a sense of cohesion and elevated the app’s vision significantly.
What I Learned
Feedback is a game-changer
Collaborating with fellow designers helped refine my ideas and validate my design decisions. Their constructive challenges pushed me to think more critically.
Designing with clarity
Approaching the project step-by-step helped me present my ideas in a way that was easy to understand, ensuring the design journey was clear and impactful.
Some things I’d do differently...
Explore alternative point-based systems to make rewards even more dynamic and engaging.
Test Swap Card designs with users at earlier stages to align them more closely with user preferences.
Spend additional time experimenting with how gamification elements influence the overall app experience.
This project reminded me how crucial it is to combine creativity with practical insights, resulting in a design that is both innovative and user-focused.